Apocalyptic World [v0.89] by ttyrke

Apocalyptic World [v0.89] by ttyrke

Apocalyptic World Overview

Apocalyptic World (3.9 GB) is an adult, RPG video game. Developed and published by ttyrke. It was released on 5 October, 2026 for Windows. Open world, RPG, sandbox. You’ve survived nuclear war but at what cost? You survived in a bunker while others had to adapt to live their brutal new lives.​

FEATURES:

  • Event [Bar] Invite to wc – option to capture
  • World settlements – added donation daily cap
  • World settlements – Internal conflict can now go in your favour instead of always costing relationship
  • Sex experience – the more experienced you are, the faster partners get aroused
  • Explore – Night exploring from 20:00 to 23:00, with a light or in the dark
  • Car explore – Night exploring (needs headlights)
  • Fight – Fighting in the dark deals less damage
  • Sleeping – Staying out past midnight on a night trip costs energy the next morning
  • New item: Torch (Light for one night trip)
  • New item: Lantern (Reusable light for night trips, burns one fuel can per night)
  • New item: Headlight kit (Lets the car explore at night)
  • Workbench: Option to craft torch and lantern
  • Shop – Race stadium sells headlight kit
  • Garage – Install and repair headlights
  • Event [Explore] – Dark building
  • Event [Explore] – Lights seen
  • Event [Explore] – Feral den
  • Event [Explore] – Sleeping camp
  • Event [Explore] – Moonlit cache
  • Event [Car explore] – Roadblock
  • Event [Car explore] – Dark crash
  • Personality – NPC personality traits now matter: they affect work output, skill learning, happiness, loyalty, fights and scavenging (hover a trait in NPC info to see what it does)
  • Afterglow – NPCs who came with you are happier and work 10% better the next day
  • Endurance – NPCs can now build endurance, and it reduces damage in fights
  • New item: Playing cards
  • Strip poker – Mini game. Play with guests in the evenings, the loser takes off a piece of clothing
  • Every NPC who joins your settlement now gets a history entry saying how they arrived
  • Guest house – Move guests to the settlement as settlers
  • Captured guests – friends are upset less, get their happiness back if you rescue her or pay the ransom, and take the full hit only if you leave her
  • Step-parents added to family tree displays (contr. Illusion-XIII)
  • Feral NPCs – alternate responses and encounter filtering (contr. Illusion-XIII)
  • New sorting options – keep spouses together; keep offspring with parent (contr. Illusion-XIII)
  • Event [Basement] – NPC offer food (contr. Illusion-XIII and Survivor)
  • School – parents receive happiness when a child learns a skill (contr. Illusion-XIII)
  • New pack – Brittney Kade (contr. Harbarbas)
  • New pack – Domino Presley (contr. Harbarbas)
  • Event [Laura] – New date option (For supporters)

DOWNLOAD HERE:

All: DataVaults

Leave a Reply

Your email address will not be published. Required fields are marked *