![Apocalyptic World [v0.89] by ttyrke](https://gamebrb.com/wp-content/uploads/2026/10/238789324678324734287.avif)
Apocalyptic World Overview
Apocalyptic World (3.9 GB) is an adult, RPG video game. Developed and published by ttyrke. It was released on 5 October, 2026 for Windows. Open world, RPG, sandbox. You’ve survived nuclear war but at what cost? You survived in a bunker while others had to adapt to live their brutal new lives.

FEATURES:
- Event [Bar] Invite to wc – option to capture
- World settlements – added donation daily cap
- World settlements – Internal conflict can now go in your favour instead of always costing relationship
- Sex experience – the more experienced you are, the faster partners get aroused
- Explore – Night exploring from 20:00 to 23:00, with a light or in the dark
- Car explore – Night exploring (needs headlights)
- Fight – Fighting in the dark deals less damage
- Sleeping – Staying out past midnight on a night trip costs energy the next morning
- New item: Torch (Light for one night trip)
- New item: Lantern (Reusable light for night trips, burns one fuel can per night)
- New item: Headlight kit (Lets the car explore at night)
- Workbench: Option to craft torch and lantern
- Shop – Race stadium sells headlight kit
- Garage – Install and repair headlights
- Event [Explore] – Dark building
- Event [Explore] – Lights seen
- Event [Explore] – Feral den
- Event [Explore] – Sleeping camp
- Event [Explore] – Moonlit cache
- Event [Car explore] – Roadblock
- Event [Car explore] – Dark crash
- Personality – NPC personality traits now matter: they affect work output, skill learning, happiness, loyalty, fights and scavenging (hover a trait in NPC info to see what it does)
- Afterglow – NPCs who came with you are happier and work 10% better the next day
- Endurance – NPCs can now build endurance, and it reduces damage in fights
- New item: Playing cards
- Strip poker – Mini game. Play with guests in the evenings, the loser takes off a piece of clothing
- Every NPC who joins your settlement now gets a history entry saying how they arrived
- Guest house – Move guests to the settlement as settlers
- Captured guests – friends are upset less, get their happiness back if you rescue her or pay the ransom, and take the full hit only if you leave her
- Step-parents added to family tree displays (contr. Illusion-XIII)
- Feral NPCs – alternate responses and encounter filtering (contr. Illusion-XIII)
- New sorting options – keep spouses together; keep offspring with parent (contr. Illusion-XIII)
- Event [Basement] – NPC offer food (contr. Illusion-XIII and Survivor)
- School – parents receive happiness when a child learns a skill (contr. Illusion-XIII)
- New pack – Brittney Kade (contr. Harbarbas)
- New pack – Domino Presley (contr. Harbarbas)
- Event [Laura] – New date option (For supporters)

DOWNLOAD HERE:
All: DataVaults